Main Article Content

Syarfina Syarfina Siti Masruroh Nur Masyitah Yulia Sahpitri Aulia Desi Pratiwi

Abstract

Children’s numeracy skills significantly influence their readiness to enter primary school. However, teaching
numeracy to children in concrete periods is still a big challenge for teachers. Moreover, technologybased
learning media must still be considered appropriate for early introduction. This research aims to
develop an interactive digital learning media to improve early childhood numeracy skills. This Research
and Development (RD) method used the 4-D model, which consists of Defining, Designing, Developing,
and Disseminating. Expert validators who test the feasibility of the product consist of material, media, and
language experts. Respondents in this study were ten children aged 4-5 years at PAUD Nurul Aisyah, East
Aceh. The results showed that this digital game is feasible as a learning media to improve early childhood
numeracy skills. The average validator score for product feasibility is in the very good category, and
children’s numeracy skills are in the good category. With this learning media, "Numb Game," children
learn the concepts of counting, grouping, and simple statistics. Through an interactive approach, the
development of Numb Game media can stimulate children’s engagement in the numeracy learning process
by utilizing visual elements, games, and interactions that stimulate curiosity and desire to understand
mathematical concepts. Therefore, this interactive digital learning media presents an interesting, adaptive,
and effective learning experience according to children’s needs in improving numeracy skills at an early
age. Further research on the long-term effects of using digital learning media on the development of early
childhood numeracy skills and the implications for their academic achievement is warranted.

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How to Cite
Syarfina, S., Masruroh, S., Masyitah, N., Sahpitri, Y. ., & Pratiwi, A. D. . (2023). Digital Game in Young Children’s Numeracy Skill: An Innovation through Learning Media Development. Child Education Journal, 5(3), 155–164. https://doi.org/10.33086/cej.v5i3.5458
Section
Articles
Numeracy, early math, learning media, digital games, innovation, early childhood education

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Syarfina Syarfina, Institut Agama Islam Negara Langsa, Indonesia.

Siti Masruroh, Institut Agama Islam Negara Langsa, Indonesia.

Nur Masyitah, Institut Agama Islam Negara Langsa, Indonesia.

Yulia Sahpitri, Institut Agama Islam Negara Langsa, Indonesia.

Aulia Desi Pratiwi, Nurul Aisyah, Aceh Timur, Indonesia.